![]() Axiom Verge 2 is about Indra, a mysterious billionaire/tech genius who winds up in an alternate version of Earth while in Antarctica. The story of Trace, Elsenova, and Athetos is just a small sidestory in a much larger universe spanning thousands of years and about seven or eight games. ![]() I’ve actually been hiding a secret from everyone. But fans of Axiom Verge also know to expect the unexpected. Most people assumed that the sequel would pick up that story where it left off namely, about the relationship between Trace and the antagonist, Athetos. You can also shoot lots of creatures with tons of different weapons and find hidden areas in a labyrinthian map. I won’t spoil the story for those who haven’t played it (which begs the question: why haven’t you?) but suffice it to say the storyline includes themes of what makes us…us and questions of morality and reality. Axiom Verge is a 2D pixel art action-exploration game about a scientist named Trace who wakes up in an alien world called Sudra after a lab accident. If you haven’t heard of Axiom Verge, I’ll give you a quick rundown. I am going to try my best to get the PS5 version ready for launch, but that might take a bit longer since I really want to take advantage of that in-game hints system! I am excited to confirm here and now that the PS4 version will be available on day one. So as I was working on Axiom Verge 2, I felt I owed it both to Sony and all of the earliest fans of Axiom Verge to bring it to PS4 and PS5. They lent me their megaphone to tell the world about my little game. They included the demo in their kiosks at major retailers. They showed Axiom Verge in their booth at E3, where it won Best in Show from IGN and GameSpot. They played an early build of Axiom Verge and saw some potential that others may not have seen, and that has made all the difference. I had been making my own game on the side for about three or four years at this point, and Sony placed a bet on me. Once we get all of the kinks worked out, we’ll release it for free on consoles.It was the year 2014, and my video game career to this point had been one as an unknown role player at larger studios and publishers. Right now it’s only available on the Epic Games Store and Steam. This progression mode is included primarily because the aforementioned people who developed this mode include those masochists in question. ![]() If you don’t know that you’re one of them, you’re probably not. As of right now, there are exactly 4 people in the world able to play this mode. ![]() “Masochist” mode is similar to Advanced mode, except that it assumes you’ll be doing a low % speedrun. Because the system knows what you expect to be able to get at which areas, it can make sure to accommodate this route. ![]() There are ways to skip the entire grapple hook area, for example, if you know how. “Advanced” mode assumes that you’ll play through the game the way a speedrunner familiar with exploiting certain glitches may go through it. For what it’s worth, this is the mode I play. Beginner mode assumes that you will be playing through the game in much the same way that anyone would progress through it. The Randomizer itself is for people who have beaten the game, ideally multiple times, and have explored the map very thoroughly. “Beginner” progression mode is really a bit of a misnomer. ![]()
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